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Case study 04 Creative innovation · 3D realtime

Rising Cloud

A complex product, made explorable.

WebGL · 3D realtime Modular engine Hotpoint → events through an agency
Rising Cloud — Audi at sunset, 3D explorer

The challenge

Making clear what can't be taken apart.

For a major agricultural brand, through an agency, the need was to make a complex product explorable: to understand it not from a datasheet, but by moving around it, opening it, seeing it in different contexts.

The challenge wasn't a single 3D scene, but a reusable engine: one that could hold different models and scenarios and talk to the client's interfaces. Here we show our version, with our own models and scenarios.

The solution

Not a scene: an engine.

The project's strength is modularity: changing product or environment doesn't mean redoing, but recomposing. And every point in the scene can drive the rest of the interface.

01Audi — day scenario

Recompose, don't redo

Modular engine

Models and scenarios are interchangeable: day/night, indoor/outdoor, different products in the same structure. The engine stays the same, only what it loads changes.

  • 3D models swappable at runtime
  • Scenarios: day/night · indoor/outdoor
  • Same engine, different products
02Motorcycle — day, yellow hotpoints

The scene that drives the interface

Hotpoints & events

Hot points in the scene position the camera and, at the same time, dispatch events to third-party interfaces: 3D navigation and the client's UI stay in sync.

  • Hotpoints that frame and narrate
  • Events to external interfaces
  • Third-party 3D and UI in sync
Rising Clouds

Put your hands on it.

Rotate, switch scenario, open the hotpoints: the explorer runs live in the browser.

Try the interactive demo

The architecture

One core, many configurations.

A realtime rendering core, a library of interchangeable assets and an events layer that makes it a component inside larger systems.

Core · Rendering

Realtime 3D engine

A performant WebGL scene, camera and lighting handled in code.

Assets

Models & scenarios

Interchangeable library: products, environments, lighting conditions.

Integration

Events & hotpoints

Dispatch to third-party interfaces: 3D as a system component.

The proof

Our version, in motion.

For confidentiality reasons we don't show the brand or the original product. The demo uses assets built specifically to represent the engine's capabilities, highlighting its modularity, integration and behavior across different scenarios.

Same engine, different models and scenarios (day/night, indoor/outdoor) · video and live demos available · brand undisclosed.

Let's talk

Got a complex product to make explorable? Let's talk.